DeletedUser
Imi puteti da un script pt farmat care sa mearga pe lumea 30?
javascript: lancii = 0;
spade = 0;
topoare = 0;
arcasi = 0;
spioni = 20;
c_usoara = 20;
c_arcasi = 0;
c_grea = 0;
catapulte = 0;
berbeci = 0;
paladin = 0;
nobil = 0;
coords = '111|111 222|222 333|333 444|444';
var doc = document;
url = document.URL;
if (url.indexOf('screen=place') == -1) alert('Doar din piata centrala!');
if (doc.getElementById('inputx').value == "")
{
get = doc.getElementsByTagName("h3")[0];
h = doc.createElement("a");
get.appendChild(h);
h.setAttribute("id", "ChiFarm");
h.setAttribute("style", "color: #0C6C18; font-size: 11px;");
coords = coords.split(" ");
index = 0;
farmcookie = document.cookie.match('(^|;) ?ChiFarm=([^;]*)(;|$)');
if (farmcookie != null) index = parseInt(farmcookie[2]);
doc.getElementById("ChiFarm").innerHTML = " Ataci satul nr." + (index + 1) + " (" + coords[index] + "). În total sunt: " + coords.length + " sate.";
if (index >= coords.length)
{
doc.getElementById("ChiFarm").setAttribute("style", "color: #FF0000; font-size: 12px;");
doc.getElementById("ChiFarm").innerHTML = " Ai ajuns la capatul listei!";
}
else
{
doc.getElementById("ChiFarm").setAttribute("style", "color: #0C6C18; font-size: 11px;");
}
if (index >= coords.length) index = 0;
coords = coords[index];
coords = coords.split("|");
index = index + 1;
cookie_date = new Date(2051, 08, 11);
document.cookie = "ChiFarm=" + index + ";expires=" + cookie_date.toGMTString();
doc.getElementsByName('x')[0].value = coords[0];
doc.getElementsByName('y')[0].value = coords[1];
insertUnit(doc.forms[0].spear, lancii);
insertUnit(doc.forms[0].sword, spade);
insertUnit(doc.forms[0].axe, topoare);
insertUnit(doc.forms[0].archer, arcasi);
insertUnit(doc.forms[0].spy, spioni);
insertUnit(doc.forms[0].light, c_usoara);
insertUnit(doc.forms[0].marcher, c_arcasi);
insertUnit(doc.forms[0].heavy, c_grea);
insertUnit(doc.forms[0].ram, berbeci);
insertUnit(doc.forms[0].catapult, catapulte);
insertUnit(doc.forms[0].knight, paladin);
insertUnit(doc.forms[0].snob, nobil);
}
void(0);