Scriptul de farm si arcasul calare

DeletedUser

Salutare

Stie cineva o metoda de a introduce arcasul calare in scriptul de farm? :) Am incercat sa pun eu acolo un "ma" de la "mounted archer" dar nu pare sa functioneze...
 

DeletedUser

javascript:sp=0;sw=0;ax=0;scout=0;lc=10;ma=1;hv=0;cat=0;ra=0;coords='xxx|xxx xxx|xxx';var doc=document;if(window.frames.length>0)doc=window.main.document;url=document.URL;if(url.indexOf('screen=place')==-1)alert('This script needs to be run from the rally point');coords=coords.split(" ");index=0;farmcookie=document.cookie.match('(^|;) ?farm=([^;]*)(;|$)');if(farmcookie!=null)index=parseInt(farmcookie[2]);if(index>=coords.length)index=0;coords=coords[index];coords=coords.split("|");index=index+1;cookie_date=new Date(2020,11,11);document.cookie ="farm="+index+";expires="+cookie_date.toGMTString ();doc.forms[0].x.value=coords[0];doc.forms[0].y.value=coords[1];insertUnit(doc.forms[0].spear,sp);insertUnit(doc.forms[0].sword,sw);insertUnit(doc.forms[0].axe,ax);insertUnit(doc.forms[0].spy,scout);insertUnit(doc.forms[0].light,lc);insertUnit(doc.forms[0].heavy,hv);insertUnit(doc.forms[0].ram,ra);insertUnit(doc.forms[0].catapult,cat);end();
 

DeletedUser

Degeaba pui o variabila ma=1, daca in script nu este specificat niciunde in ce mod sa fie folosita. Prin urmare, portiunea de cod de care mai ai nevoie in script pentru a face scriptul sa-ti adauge si un anumit nr. specificat de arcasi calareti este ceva de genul : insertUnit(doc.forms[0].marcher,ma) .

Prin urmare, scriptul tau va arata in felul urmator :

Cod:
javascript:sp=0;sw=0;ax=0;scout=0;lc=10;ma=1;hv=0;cat=0;ra=0;coords='443|664';var doc=document;if(window.frames.length>0)doc=window. main.document;url=document.URL;if(url.indexOf('screen=place')==-1)alert('This script needs to be run from the rally point');coords=coords.split(" ");index=0;farmcookie=document.cookie.match('(^|;) ?farm=([^;]*)(;|$)');if(farmcookie!=null)index=parseInt(farmcookie[2]);if(index>=coords.length)index=0;coords=coords[index];coords=coords.split("|");index=index+1;cookie_date=new Date(2020,11,11);document.cookie="farm="+index+";expires="+cookie_date.toGMTString();doc.forms[0].x.value=coords[0];doc.forms[0].y.value=coords[1];insertUnit(doc.forms[0].spear,sp);insertUnit(doc.forms[0].sword,sw);insertUnit(doc.forms[0].axe,ax);insertUnit(doc.forms[0].spy,scout);insertUnit(doc.forms[0].light,lc);insertUnit(doc.forms[0].heavy,hv);insertUnit(doc.forms[0].ram,ra);insertUnit(doc.forms[0].catapult,cat);insertUnit(doc.forms[0].marcher,ma);end();

Iar ca sa-ti raspund si la cealalta intrebare, arcasul calaret se numeste "marcher" in limba engleza. Variabila pentru acesta poti s-o denumesti in orice mod doresti, atata timp cat ai grija s-o specifici in portiunea aceea cu insertUnit.
 

DeletedUser

marcher? :)

Da, mi-am dat si eu seama ca e nevoie de ceva la sfarsit :) Si am adaugat, mounted, archer, mounted archer... :D Nu m-am gandit la "marcher"

Multumesc si bafta :D
 
Sus