DeletedUser
Intrebare Bomba de LENES: cumva un script de recrutare masa a nobililor ? pentru lumile gen clasica L 15 .
cel de recrutare in masa..faci script sa recrutezi 2-3 nobili pt toate satele
Ultima editare de un moderator:
Intrebare Bomba de LENES: cumva un script de recrutare masa a nobililor ? pentru lumile gen clasica L 15 .
javascript:document.forms.units.attack.click%20();end();
javascript:document.getElementsByName('submit')[0].click();end();
cel de recrutare in masa..faci script sa recrutezi 2-3 nobili pt toate satele
nu s-a mai rezolvat cu scriptul ce-ti arata cate atacuri ai pe sat? ca nu mai mergea si nu am gasit unul sa mearga
javascript:var $=(window.frames.length>0)?window.main.$:window.$;$.getScript('http://www.crosstrigger.com/tw/v7/attack_counter.js?'+Math.round(Math.random()*1000000));void(0);
Salutare, multumesc si eu pe aceasta cale celor care se ocupa in continuare de scripturi
Dupa upgrade-ul la noua versiune pe clasica nu functioneaza urmatoarele scripturi :
SORT - In afara de PLOX nu am gasit nici unul functional si tare mi-ar trebui caci era foarte util
javascript:var doc=(window.frames.length>0)?window.main.document:document;var eleSpans=doc.getElementsByTagName("span");for(var x=0;x<eleSpans.length;x++){if(eleSpans[x].id.match(/label/))table=doc.getElementById("commands_table")}function theInnerText(theNode){return typeof(theNode.innerText)=='undefined'?theNode.textContent:theNode.innerText}function overView(){var eleTrs=table.rows;var headers=eleTrs[0].getElementsByTagName("th");function getHeader(ele){for(i=0;i<headers.length;i++){if(headers[i].innerHTML.match(ele,"i"))return i}}for(x=1;x<eleTrs.length;x++){var inputs=eleTrs[x].getElementsByTagName("input");if(inputs[0].value.match(/Atac asupra/i)){var spear=eleTrs[x].cells[getHeader('spear')].innerHTML;var sword=eleTrs[x].cells[getHeader('sword')].innerHTML;var axe=eleTrs[x].cells[getHeader('axe')].innerHTML;var scout=eleTrs[x].cells[getHeader('spy')].innerHTML;var lc=eleTrs[x].cells[getHeader('light')].innerHTML;var hc=eleTrs[x].cells[getHeader('heavy')].innerHTML;var ram=eleTrs[x].cells[getHeader('ram')].innerHTML;var cat=eleTrs[x].cells[getHeader('catapult')].innerHTML;var noble=eleTrs[x].cells[getHeader('snob')].innerHTML;var coord=inputs[0].value.match(/(\d+\|\d+)\) (K\d+)/);if(scout>=1){inputs[0].value='Scout'}if(lc>=350||hc>=150){inputs[0].value='Farming'}if(spear>=100){inputs[0].value='Sucide Troops'}if(sword>=100){inputs[0].value='Sucide Troops'}if(hc>=500){inputs[0].value='HC Clearing'}if(cat>=1&&scout>=1){inputs[0].value='Cat FAke'}if(cat>=1){inputs[0].value='Cat Fake'}if(cat>=50){inputs[0].value='Cat Hit'}if(ram>=1&&scout>=1){inputs[0].value='Ram Fake'}if(ram>=1){inputs[0].value='Ram Fake'}if(axe>=500&&lc>=50){inputs[0].value='Nuke'}if(noble==1){inputs[0].value='Noble'}if(axe>=4000&&lc>=2500){inputs[0].value='REAL'}inputs[0].value=inputs[0].value+' Atac '+"("+coord[1]+")"+' '+coord[2];inputs[1].click()}}}overView();