+
Simulator CG (zid=0)
Agresor Unităţi: 0 0 0 0 0 0 0
100 0 0 0
1
Pierderi: 0 0 0 0 0 0 0
100 0 0 0 0
Apărător Unităţi:
334 0 0 0 0 0 0 0 0 0 0 0
Pierderi:
334 0 0 0 0 0 0 0 0 0 0 0
Agresor Unităţi: 0 0 0 0 0 0 0
100 0 0 0
1
Pierderi: 0 0 0 0 0 0 0
8 0 0 0
1
Apărător Unităţi: 0
189 0 0 0 0 0 0 0 0 0 0
Pierderi: 0
189 0 0 0 0 0 0 0 0 0 0
Agresor Unităţi: 0 0 0 0 0 0 0
100 0 0 0
1
Pierderi: 0 0 0 0 0 0 0
13 0 0 0
1
Apărător Unităţi: 0 0 0 0 0 0 0
48 0 0 0 0
Pierderi: 0 0 0 0 0 0 0
48 0 0 0 0
Simulator topoare (zid=0)
Agresor Unităţi: 0 0
199 0 0 0 0 0 0 0 0
1
Pierderi: 0 0
99 0 0 0 0 0 0 0 0 0
Apărător Unităţi:
334 0 0 0 0 0 0 0 0 0 0 0
Pierderi:
334 0 0 0 0 0 0 0 0 0 0 0
Agresor Unităţi: 0 0
375 0 0 0 0 0 0 0 0
1
Pierderi: 0 0
188 0 0 0 0 0 0 0 0
1
Apărător Unităţi: 0
189 0 0 0 0 0 0 0 0 0 0
Pierderi: 0
189 0 0 0 0 0 0 0 0 0 0
Agresor Unităţi: 0 0
375 0 0 0 0 0 0 0 0
1
Pierderi: 0 0
192 0 0 0 0 0 0 0 0
1
Apărător Unităţi: 0 0 0 0 0 0 0
48 0 0 0 0
Pierderi: 0 0 0 0 0 0 0
48 0 0 0 0
+ in atac iti trebuiesc cel putin topoare (si asta te obliga pe undeva sa faci nobili in satele de atac)
+ din aparare nu trebuie sa iti lipseasca spade sau CG
Nobilul in simulator e tratat ca fratele mai mare al spadei (cand el ar trebui sa intre ultimul in lupta)
Cel putin pe W32 - unitati clasice !...
Attacker Units:
0 0 0 0 0 100 0 0 0 1
Losses:
0 0 0 0 0 51 0 0 0 1
Defender Units:
212 0 0 0 0 0 0 0 0 0
Losses:
212 0 0 0 0 0 0 0 0 0
Attacker Units:
0 0 0 0 0 100 0 0 0 1
Losses:
0 0 0 0 0 50 0 0 0 0
Defender Units:
210 0 0 0 0 0 0 0 0 0
Losses:
210 0 0 0 0 0 0 0 0 0
Attacker Units:
0 0 0 0 0 100 0 0 0 1
Losses:
0 0 0 0 0 50 0 0 0 1
Defender Units:
0 378 0 0 0 0 0 0 0 0
Losses:
0 378 0 0 0 0 0 0 0 0
Attacker Units:
0 0 0 0 0 100 0 0 0 1
Losses:
0 0 0 0 0 51 0 0 0 1
Defender Units:
0 380 0 0 0 0 0 0 0 0
Losses:
0 380 0 0 0 0 0 0 0 0
... functioneaza 50% + 1