javascript:
autor = 'rookmaster';
versiune = 'Raza Biserica.1.3';
function comanda() {
if(!$('#raza').length){
$('#inputy').after(' Raza = <select id="raza" onchange="aratabiserica()"><option value="4">4</option><option value="6">6</option><option value="8">8</option></select> <input type="button" onclick="aratabiserica();TWMap.focusSubmit()" value="arata"/>');
}
aratabiserica()
}
$('#map').click(function () {
info = $('#info_title').html();
coord = info.split(/[(|)]/);
$('#inputx').val(coord[1]);
$('#inputy').val(coord[2]);
aratabiserica();
TWMap.focusSubmit();
});
function aratabiserica() {
x = $('#inputx').val();
y = $('#inputy').val();
r = $('#raza').val();
MapCanvas.churchData = [[x,y,r]];
MapCanvas.init();
TWMap.church.toggle()
}
comanda()
Nu imi mai merge scriptul asta.
PHP:Javascript: $.getScript("http://dl.dropbox.com/u/24469843/Tribalwars/Scripts/SkypeImages.js"); void(0);
javascript:$.getScript($.ajax({dataType:'script',cache:true,url:'https://dl.dropbox.com/s/439n0d82zy6mrof/SkypeImages.js'}));void(0);
javascript:
function rename(data_id, new_name) {
$container = $('span[class*="quickedit"][data-id="'+ data_id +'"]');
$container.find('.rename-icon').click();
$container.find('input[type=text]').val(new_name);
$container.find('input[type=button]').click();
}
function extragereComanda(row)
{
var command = {};
command.troops = new Array(0,0,0,0,0,0,0,0,0,0,0,0);
function cellVal(cell){
return Number(row.cells[cell].innerHTML);
}
command.troops[0] = cellVal(0+3);
command.troops[1] = cellVal(1+3);
command.troops[2] = cellVal(2+3);
command.troops[3] = cellVal(3+3);
command.troops[4] = cellVal(4+3);
command.troops[5] = cellVal(5+3);
command.troops[6] = cellVal(6+3);
command.troops[7] = cellVal(7+3);
command.troops[8] = cellVal(8+3);
command.troops[9] = cellVal(9+3);
command.troops[10] = cellVal(10+3);
command.troops[11] = cellVal(11+3);
var icon = $(row).find('img')[0];
if(icon.src.search('attack') != -1 || icon.src.search('farm')!=-1) command.type = 'attack';
else if(icon.src.search('support') != -1) command.type = 'support';
else command.type = 'return';
var name = $(row).find('.quickedit-label').text();
command.destination = name.match(/[0-9]{1,}\|[0-9]{1,}(?![\s\S]*\|)/);
return command;
}
function overView() {
var commands = new Array();
var commandsTable = document.getElementById('commands_table');
for(var row=1; row < commandsTable.rows.length-1; row++) {
commands[row-1] = extragereComanda(commandsTable.rows[row]);
var coords = new String(commands[row-1].destination);
var spear = commands[row-1].troops[0];
var sword = commands[row-1].troops[1];
var axe = commands[row-1].troops[2];
var scout = commands[row-1].troops[4];
var lc = commands[row-1].troops[5];
var hc = commands[row-1].troops[7];
var ram = commands[row-1].troops[8];
var cat = commands[row-1].troops[9];
var noble = commands[row-1].troops[11];
if (scout >= 5 && ram == 0 && cat == 0 && hc == 0 && axe == 0) eticheta = '-SPIONAJ-';
else if (noble >= 1) eticheta = '+NOBIL+';
else if (axe >= 4000 && lc >= 2000 && ram >=1 ) eticheta = '***NUKE***';
else if (ram ==0 && cat == 0 && scout == 1) eticheta = '...FARMARE...';
else if (cat >= 50 || hc >= 100 ) eticheta = '~Demolare~';
else if (axe >= 2500 && lc >= 1000 && ram >=1 ) eticheta = '*atac trupe putine*';
else if (cat >= 1 || ram >= 1) eticheta = '~FAKE~';
else if (hc >= 500) eticheta = 'CURATARE CU CAVALERIE GREA';
else eticheta = '*ATAC RANDOM*';
eticheta = eticheta + ' asupra ' + coords ;
if (commands[row-1].type=='attack'){
commandId = $(commandsTable.rows[row]).find('.quickedit').attr('data-id');
rename(commandId, eticheta);
}
}
}overView();
Javascript: var land = true; $.getScript("http://dl.dropbox.com/u/24469843/Tribalwars/Scripts/SupportCommands.js"); void(0);
javascript: jQuery.getScript("http://mapco.durrhurr.com/scripts/mapco3/mapco.php"); void(0);
Un update la scriptul de suma sprijin sau o alta versiune exista?
Multumesc anticipat.
123stop - despre scriptul asta s-a mai discutat aici
javascript: jQuery.getScript("http://mapco.durrhurr.com/scripts/mapco3/mapco.php"); void(0);
se [poate uita cineva la asta?
mersi
...Serverul host este offline, din pacate nu putem face nimic.
In principiu iti calcula cat sprijin ai trimis pe un sat in total. Eu am trimis de pe 5 sate sa zicem sprijin..si in loc sa ma uit acolo sa le numar el afisa tot intr-un fel de fereastra pop-up.
javascript:var barb_size={min:100,max:1000};var village_size={min:26,max:27};var author="dalesmckay@gmail.com";var minVer="7.0";var win=(window.frames.length>0)?window.main:window;var ver=win.game_data.version.match(/[\d|\.]+/g);if(!ver||(parseFloat(ver[1])<minVer)){alert("This script requires v"+minVer+" or higher.\nYou are running: v"+ver[1]);}else{if(win.game_data.screen=="map"){var coords=[];var col,row,coord,village,player,points;for(row=0;row<TWMap.size[1];row++){for(col=0;col<TWMap.size[0];col++){coord=TWMap.map.coordByPixel(TWMap.map.pos[0]+(TWMap.tileSize[0]*col),TWMap.map.pos[1]+(TWMap.tileSize[1]*row));if(coord){village=TWMap.villages[coord.join("")];if(village){player=null;if(parseInt(village.owner||"0",10)){player=TWMap.players[village.owner];}points=parseInt(village.points.replace(".",""),10);if(player){if(player.name!=win.game_data.player.name){if((!village_size.min||(points>=village_size.min))&&(!village_size.max||(points<=village_size.max))){coords.push(coord.join("|"));}}}else{if((!barb_size.min||(points>=barb_size.min))&&(!barb_size.max||(points<=barb_size.max))){coords.push(coord.join("|"));}}}}}}alert(coords.join(" "));}else{alert("Run this script from the Map.\nRedirecting now...");self.location=win.game_data.link_base_pure.replace(/screen\=/i,"screen=map");}}void(0);