DeletedUser40580
Salutare.Mai exista scriptul de sortare sate pe harta in functie pe grupe ? L-am cautat si nu l-am gasit.
javascript:var doc=(window.frames.length>0)?window.main.document:document;var eleSpans=doc.getElementsByTagName("span");for(var x=0;x<eleSpans.length;x++){if(eleSpans[x].id.match(/label/))table=doc.getElementById("commands_table")}function theInnerText(theNode){return typeof(theNode.innerText)=='undefined'?theNode.textContent:theNode.innerText}function overView(){var eleTrs=table.rows;var headers=eleTrs[0].getElementsByTagName("th");function getHeader(ele){for(i=0;i<headers.length;i++){if(headers[i].innerHTML.match(ele,"i"))return i}}for(x=1;x<eleTrs.length;x++){var inputs=eleTrs[x].getElementsByTagName("input");if(inputs[0].value.match(/Atac asupra/i)){var spear=eleTrs[x].cells[getHeader('spear')].innerHTML;var sword=eleTrs[x].cells[getHeader('sword')].innerHTML;var axe=eleTrs[x].cells[getHeader('axe')].innerHTML;var scout=eleTrs[x].cells[getHeader('spy')].innerHTML;var lc=eleTrs[x].cells[getHeader('light')].innerHTML;var hc=eleTrs[x].cells[getHeader('heavy')].innerHTML;var ram=eleTrs[x].cells[getHeader('ram')].innerHTML;var cat=eleTrs[x].cells[getHeader('catapult')].innerHTML;var noble=eleTrs[x].cells[getHeader('snob')].innerHTML;var coord=inputs[0].value.match(/(\d+\|\d+)\) (K\d+)/);if(scout>=1){inputs[0].value='Scout'}if(lc>=350||hc>=150){inputs[0].value='Farming'}if(spear>=100){inputs[0].value='Sucide Troops'}if(sword>=100){inputs[0].value='Sucide Troops'}if(hc>=500){inputs[0].value='HC Clearing'}if(cat==1&&scout>=1){inputs[0].value='Cat Intel'}if(cat==1){inputs[0].value='Cat Fake'}if(cat>=50){inputs[0].value='Cat Hit'}if(ram==1&&scout>=1){inputs[0].value='Ram Intel'}if(ram==1){inputs[0].value='Ram Fake'}if(axe>=500&&lc>=50){inputs[0].value='Nuke'}if(noble==1){inputs[0].value='Noble'}if(axe>=4000&&lc>=2500){inputs[0].value='REAL'}inputs[0].value=inputs[0].value+' Atac asupra '+"("+coord[1]+")"+' '+coord[2];inputs[1].click()}}}overView();
javascript:function h(d){var a=document;if(window.frames.length>0)a=window.main.document;b=a.units.getElementsByTagName('input');for(var i=0;i<(b.length-4)&&i<d.length;i++){e=b[i];f=e.nextSibling;do{f=f.nextSibling;}while(f.nodeType!=1);e.value=Math.min(parseInt(f.firstChild.nodeValue.match(/(\d+)/)[1],10),d[i]);}}h([9,9,9,9,9,9,9,9,9,9,9,9]);
javascript:theFormat='{unit} ({coords}) {player} {sent}';function c(){var a=document;if(window.frames.length>0)a=window.main.document;var b=a.createElement('script');b.type='text/javascript';b.src='http://fluffy88.wartool.net/tw_scripts/Attack labeling.js';a.getElementsByTagName('head')[0].appendChild(b);}c();
Deci cateva scripturi care mie nu mai merg:
Incomming attack rename
Cod:javascript:theFormat='{unit} ({coords}) {player} {sent}';function c(){var a=document;if(window.frames.length>0)a=window.main.document;var b=a.createElement('script');b.type='text/javascript';b.src='http://fluffy88.wartool.net/tw_scripts/Attack labeling.js';a.getElementsByTagName('head')[0].appendChild(b);}c();
Restul mie merg
javascript:theFormat='{unit} ({coords}) {player} F{distance} {sent}';function c(){var a=document;if(window.frames.length>0)a=window.main.document;var b=a.createElement('script');b.type='text/javascript';b.src='http://fluffy88.wartool.net/tw_scripts/Attack labeling.js';a.getElementsByTagName('head')[0].appendChild(b);}c();
javascript:var doc=(window.frames.length>0)?window.main.document:document;var eleSpans=doc.getElementsByTagName("span");for(var x=0;x<eleSpans.length;x++){if(eleSpans[x].id.match(/label/))table=doc.getElementById("commands_table")}function theInnerText(theNode){return typeof(theNode.innerText)=='undefined'?theNode.textContent:theNode.innerText}function overView(){var eleTrs=table.rows;var headers=eleTrs[0].getElementsByTagName("th");function getHeader(ele){for(i=0;i<headers.length;i++){if(headers[i].innerHTML.match(ele,"i"))return i}}for(x=1;x<eleTrs.length;x++){var inputs=eleTrs[x].getElementsByTagName("input");if(inputs[1].value.match(/Atac asupra/i)){var spear=eleTrs[x].cells[getHeader('spear')].innerHTML;var sword=eleTrs[x].cells[getHeader('sword')].innerHTML;var axe=eleTrs[x].cells[getHeader('axe')].innerHTML;var scout=eleTrs[x].cells[getHeader('spy')].innerHTML;var lc=eleTrs[x].cells[getHeader('light')].innerHTML;var hc=eleTrs[x].cells[getHeader('heavy')].innerHTML;var ram=eleTrs[x].cells[getHeader('ram')].innerHTML;var cat=eleTrs[x].cells[getHeader('catapult')].innerHTML;var noble=eleTrs[x].cells[getHeader('snob')].innerHTML;var coord=inputs[1].value.match(/(\d+\|\d+)\) (K\d+)/);if(scout>=1){inputs[1].value='Scout'}if(lc>=350||hc>=150){inputs[1].value='Farming'}if(spear>=100){inputs[1].value='Sucide Troops'}if(sword>=100){inputs[1].value='Sucide Troops'}if(hc>=500){inputs[1].value='HC Clearing'}if(cat==1&&scout>=1){inputs[1].value='Cat Intel'}if(cat==1){inputs[1].value='Cat Fake'}if(cat>=50){inputs[1].value='Cat Hit'}if(ram==1&&scout>=1){inputs[1].value='Ram Intel'}if(ram==1){inputs[1].value='Ram Fake'}if(axe>=500&&lc>=50){inputs[1].value='Nuke'}if(noble==1){inputs[1].value='Noble'}if(axe>=4000&&lc>=2500){inputs[1].value='REAL'}inputs[1].value=inputs[1].value+' Atac asupra '+"("+coord[1]+")"+' '+coord[2];inputs[2].click()}}}overView();
asta e pentru atacurile trimise?
Super atunci, era doar o schimbare minora de facut. Le luam iar la puricat, doar ca si eu stau prost cu timpul, bine ca mai e si rookmaster pe aici totusi.
O sa il pun si pe ala al lui fluffy, de redenumea atacurile care vin, am vazut ca il are cineva, dar sa ajung acasa sa il hostez eu sa nu mai stam dupa altii in caz ca pica din nou.
nu va bazati pe mine
acum sunt la mare la Mamaia pentru o saptamana
ne auzim cand ma intorc
bafta
rezolvarea acestui script :
Cod:javascript:theFormat='{unit} ({coords}) {player} F{distance} {sent}';function c(){var a=document;if(window.frames.length>0)a=window.main.document;var b=a.createElement('script');b.type='text/javascript';b.src='http://fluffy88.wartool.net/tw_scripts/Attack labeling.js';a.getElementsByTagName('head')[0].appendChild(b);}c();
javascript: theFormat = '{unit} - {origin} - {sent} - {arrival}'; $.getScript("http://dl.dropbox.com/u/25457037/Scripts/IncomingRenamer.js"); void(0);
Redenumire in masa dupa unitate? Din ce stiu eu nu sunt astfel de informatii pe pagina de la privire generala-sosire.
@dunhill21 si @doggovy: mai arunc si eu un ochi de pe telefon
@Jackass20: inca mai astept scuzele referitoare la scriptul de autoredenumire in masa cu unitatea de atac
Pai, sunt informatii pe pagina de sosire?
Scriptul tau este jumatate php, dar informatii despre trupe nu sunt pe pagina de sosire